FlyersAV 11/10/10, 3 HP. Bomber starts at 160pts and fighter at 145pts. The fighter can take a missile pod in place of the burst cannon. The quad ion cannon is S7 AP4 but can be boosted to S8 large blast.
The bomber can twin-link it's missile pod Despite still being BS2 the fighter drones have S7 AP4 twin-linked guns which isn't bad at all when they appear to have interceptor too.
THE DRONES CAN JUMP OFF THE TRANSPORT AFTER IT MOVES FLAT OUT. WHUUUUU
Broadsides max squad size of 3 and looks to be a tiny bit cheaper. Already mentioned that their Railguns are now S8 AP1 and they can change it out for S7 AP4 4 shot missiles. SMS are now twin-linked. They can take a seeker missile for 8pts. The shas'vre is now Ld 9.
Apparently Shas'vre suffer some WS loss?
Crisis Suits22pts. Supporting Fire capable. Rated Very Bulky. Most rumors seem confirmed and I guess they are still 3 to a unit? Drones and other upgrades make the unit though.
180pts. T6, 5W. Comes with a STR 6 cannon that does 8 shots. Make it 12 shots rending (but gets hot) on Overdrive. or make it a STR7 AP 2 3-shot gun that can overcharge into a massive blast. Can take a twin-linked fusion blaster or plasma rifle (which are again the same). Its a serious gunboat.
9 pts, free Photon Grenades. WIN! Fireblade lets them add +1 shots if they don't move.
6 pts each WITH 6+ armour. STR3, WS4. Hounds are 5 points. Krootox is 25pts. Precision ammo can make their guns sniper rifles. Wowa. 20 Sniper Rifles? Now that's something. They get acute senses from their hounds (tracking dawgs).
Ethereal = 50pts. Fireblade= 60pts.
Grand Invocation: Aun'va can invoke two elements!!!
Nova Reactor: On a 1-2 take a wound, no saves allowed. 3+, Jetpack move 4d6, Fire support fusion blasters, plasma rifles or missles twice, you can use the nova charge profile of your weapons. Effects last until your next movement phase.
Tactical Retreat: Shi'vre and unit may consolidate after overwatching.
Pulse Pistol: 12", S5, AP5
Long Range Pulse Rifle: 48" SX AP 5, Rapid Fire, Sniper
Aun'shi (yes he's back!!!) can choose to re-roll failed saves. He basically parries.
Afterburners: Turboboost like a jetbike.
Sworn protector: ability to Auto-pass Look Ouit Sir.
Stay Calm!: Stubborn
+1 shot to all pulse weapons whose target is within have range. I think a Drone does this?
Solidity of Stone: Feel no Pain 6+
Some units can fire snap shots after running. I wonder if the BS 2 Overwatch thing will affect SnapFire?
58 points for a Sniper Drone unit.
Pulse Bomb: S5 AP5, Heavy 1, Large Blast, One Use only
Missle Pod: 36", S7 AP4, Assault 2
High Explosive Missle Pod: 36" S7 AP4, Heavy 4
Markerlights: Spend 1 for +1 BS, Spend 2 for IGNORES COVER, Spend 1 for Seeker Missle
High Velocity Deployment: Drones can disembark in the movement phase even when Zooming. If the drones disembark first, the flyer can continue its movement as normal.
Failure is not an Option: All friendly Tau models can Use the Etherals leadership if they are within 12 inches, but killing the Etheral grants a VP.
Missle Drone: comes with a Missle Pod!
Devilfish: Up to two Seekers for 8pts each.
Broadsides: 65pts each if i didn't mention it already.