Another battle report using the mission Blitzkrieg from the upcoming tournament.
Foot Eldar vs. DraigoWing.
Enemy army (roughly):
Draigo,
Librarian,
Paladin
10 Paladin squad (2 Psycannon, 2 Psilencers, psybolt,
apothecary etc...)
5 Terminator Squad plus Thrawn (Psilencer)
6 Interceptor Squad (2 hammers, Psycannon)
5 Strike Squad (psybolt, Psycannon)
Mission: Blitzkrieg
Enemy wins and chooses NE corner, I am in SW. Huge bridge spans from one long table edge to
the other down the middle roughly, space underneath. Ruin in my corner, the NW corner and the SE
corner. Small LOS blocking wall sections
in his NE zone. trees smattered here and
there but fairly inconsequential placement.
Draigo and his buddies start on their quadrant line ready to
go. Strike Squad in outflanking
reserve. Terminators hide behind a wall
section towards the eastern edge of the enemy zone. His Interceptors go into outflanking reserve.
I deploy the Dark Reapers in the ruin near me SW board corner, Guardians set a floor above them. The second reapers deployed amongst trees on
the far southern board edge about 15 inches from the short table edge. The D-Cannons hid behind a cargo container
just east of them, obscured by both the bridge and the container. The Farseer went into that unit. All Scorpions and Warp Spiders plus the
Autarch Deep Strike/outflank reserved
while the Jet bikes reserved normally.
Round 1:
Draigo moves and runs forward, wisely spreading out to avoid
the worst of my barrages. There really
wasn't much else for him to do. His
Vindicare assassin had snuck into the top level of a building in the NW
quadrant and shot the Runic armor right off my Farseer, causing him a wound as
well.
On my turn I began the fusilade. The assassin vanished in a puff of purple Lance
vapor, while small blasts and reaper cannons smacked him around a bit. The D-Cannon did the same. Thanks to Guide, the D-cannon was deadly
accurate and caused several wounds but killed no one.
Score: Eldar-3 Draigowing-3
Round 2:
Draigo moved forward under the bridge and fired Psybolters, killing
a D-Cannon while the Strike squad came in from reserve on the eastern board
edge and moved towards the objective there to contest it (now all three of
their own contested as one was near the bridge where Draigo was). They manifested WarpQuake for good measure. Terminators waited patiently for the
slaughter to begin.
3 Warp Spider units zapped in and aware of what WarpQuake
could do to them, two appeared on the northern board edge near the bridge while
a third unit scattered into the ruin the Vindicare assassin had been in killing
a Spider towards the NW corner. None
were remotely close enough to shoot so they all just ran and then warped
towards the bridge.
Striking Scorpions streamed onto the board as well from the
Eastern side, shot and then charged the Strike Squad on the objective, killing
all but the Daemon Hammer, but they were able to hold.
Three of the four bike Squads streamed on as well, and took
cover behind a container in my quadrant, behind the bridge, at maximum speed.
The D-cannons, Guardian Lances and Reapers bombarded Draigo
and his cohorts again, killing a Paladin.
The Apothecary however MORE than paid for himself as the unit was doomed
by the Farseer and still withstood it all.
Amazingly impotent.
Score: Eldar-3 Draigowing-9
Round 3:
The librarian took a wound from Perils. while the Draigo
unit blasted into the Jetbikes and killed two of three in the farthest
trio. The lone bike stayed his ground
against the amazing fusilade.
The Strike Squad died fighting while the Thrawn led Terminators
made their way towards the Striking Scorpions and opened fire. The scorpions weathered it well though.
The interceptors outflanked and tried to charge up into the
ruins to get to the guardians above the Reapers. They failed the charge but did kill one with
shooting.
The Eldar responded.
The guardians shot and charged the Interceptors, winning combat by
killing all but the hammer wielding sergeant.
two Jet bike units blasted from hiding and headed towards
the northern board edge of the enemy quadrant.
One wen to the SE quadrant behind a ruin while another unit of Jet bikes
came out out of reserve there. Both
settled in the ruins.
2 Warp Spiders units floated to the side of the Striking
Scorpions and fired on the Terminators in the enemy quadrant, along with the
Scorpions, leaving Thrawn "dead" and only one Paladin alive. No charge was possible at that point. So they bounced backwards.
The third Warp Spider unit with the Autarch ran and warped north
of Draigo's position, trying to tempt him into a charge that would divert him
further north. They essentially did
nothing to the Paladins.
The Reapers plowed into the Paladins... to no real effect. Not a Paladin died. The D-Cannons were just so-so against the yet
again Doomed unit. While most Paladins
had a wounds on them, none were dropping.
Score: Eldar-3 Draigowing-6
Round 4:
Thrawn rose up and charged the Scorpions with his Terminator
buddy but the Scorpions won, killing them again! They then consolidated around the point
where Thrawn might rise again, near the enemy objective.
The Guardians finished the Interceptor and consolidated downwards
to contest an objective.
Draigo moved and shot the Farseer plus the bike and should
have killed the Farseer but we forgot that his armor had been stripped in round
1. That was my fault although it didn't
impact the game any.
A lone Paladin landed right in front of the Reapers in my
ruin and shot at them, in easy reach of most of my units.
The Reapers continued the onslaught and again could not hurt
the Paladin unit much, dropping only the second Paladin of the fight, the lone
one that had just landed. Had they not,
he would have struck at the Reapers in the ruin in all likelihood.
The Farseer joined forces with the reapers in my building after
they moved down and out to him., to contest the middle objective and protect
him. The D-Cannons and other Reapers unloaded
as did the Autarch and Warp Spiders north of Draigo...and did nothing to them. The other two units of Warp Spiders got shots
in also on the rear end of the unit but did nothing. Fun.
Jetbikes roared towards the enemy objectives, taking all
three.
Score: Eldar-36 Draigowing-0
Round 5:
Draigo shot and forced one of the Jetbike units to flee the
field for good, freeing one of his objectives.
Thrwan rose up and struck again to contest one. That was pretty muc it for them.
The Eldar, now dangerously close to the Draigowing unit, fired everything and
with every Warp spider and gun in the army, managed to finish a single Paladin
off. depressingly ineffective. The only thing that went right was Thrawn
dying again to Striking Scorpion fire.
Lol.
Score: Eldar-27 Draigowing-0
Round 6:
Draigo charged, killing the reapers and Farseer and claiming
the objective solidly. Thrawn did not
rise again.
The Eldar responded with everything, killing nothing.
Game ended.
Score: Eldar-24 Draigowing-9
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