tag:blogger.com,1999:blog-6717820694387825462.post1684948145395347271..comments2023-05-11T03:45:31.731-07:00Comments on 40K Unorthodoxy: New Eldar: Old theme, new look.Unorthodoxyhttp://www.blogger.com/profile/01577407895720451428noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-6717820694387825462.post-7497530291764109012013-07-01T01:51:16.832-07:002013-07-01T01:51:16.832-07:00O and I split my one guardian squad into 2 10 man ...O and I split my one guardian squad into 2 10 man squads and put the one in the wave serpentLeyzerhttps://www.blogger.com/profile/14472037271080203423noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-78858014983367388312013-07-01T01:40:06.084-07:002013-07-01T01:40:06.084-07:00Guardians: Was going to just have double scatter l...Guardians: Was going to just have double scatter lasers but needed the points so dropped them to shruikens.<br /><br />Dark Reapers: I never liked the tempest because of its low strength. I play mostly against orks and Tau.<br /> The blast would be good against a unit of fire warriors but not so against crisis suits.<br /><br />Rangers: I just like them holding the back field objective sniping out unit captains.<br /><br />Anyway I played 2 game this weekend with this list against my friends tau and a friends orks. <br />won 1 lost 1. <br />tau had 2 riptides, fighter flyer, missile broadside max squad, 2x pathfinders, 3x firewarriors, kroot,<br />2x skyray, fireblade and darkstrider.<br /><br />A full squad of missile broadsides has so much fire power 24 st7 shots and 12 st5 ignore cover shots.<br />I ended up winning this game. <br />Guardians are quite effective at taking down riptides (go go bladestorm)<br />Mission was the scouring the game ended turn 6 8:2<br /><br />The orks just owned me. Nob bikers are so tough with t5 4+cover save and a painboy giving them feel no pain. I made some stupid mistakes so I think I should have done better over all the army did quite well<br />Mission was crusade 5 objectives game ended turn 4 9:0 Leyzerhttps://www.blogger.com/profile/14472037271080203423noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-23301974596766561792013-06-28T11:59:23.064-07:002013-06-28T11:59:23.064-07:00On the Guardians: The Scatter laser wont twinlink...On the Guardians: The Scatter laser wont twinlink the other guns. It only affects other weapons on the model. So is it perhaps better to consider just having the two be Scatter lasers anyways?<br /><br />On the Dark Reapers: Tempest Launcher for the win. out of sight artillery that can cover your backside against outflankers = excellent.<br /><br />I am assuming the Rangers are in there for Line Breaker? Unorthodoxyhttps://www.blogger.com/profile/01577407895720451428noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-81129070671134158392013-06-27T06:09:08.148-07:002013-06-27T06:09:08.148-07:00I only recently got back into 40k but here is the ...I only recently got back into 40k but here is the list I'm trying out this weekend.<br /><br />HQ<br />70 2x Warlocks (At least 1 warlock for conceal, might change dependend on powers rolled)<br />100 1x Farseer (Primaris powers, guide and prescience and roll twice on runes of fate if first roll is doom,fortune or storm)<br /><br />Troop<br />215 -20 guardians (1xScatter, 1xShruiken cannon)<br />355 -20 guardians (1xScatter, 1xShruiken cannon) <br /> x Waveserpent (twin-scatter, cannon, holo-fields)<br />84 Rangers 7x<br /><br />Fast<br />85 Vyper (scatter, cannon, holofields)<br />70 Vyper (scatter, cannon)<br />187 Warpspiders 8x (exarch, fastshot, spinneret)<br /><br />Heavy<br />319 Dark reapers 4x (exarch, fastshot, EML)<br /> x Waveserpent (twin-scatter, cannon, holo-fields)<br />140 Nightspinner (cannon, holofields)<br />140 warwalkers 2x (2xbrightlances)<br /><br />85 Aegis (lascannon)<br /><br />1850ptsLeyzerhttps://www.blogger.com/profile/14472037271080203423noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-82389283093396683102013-06-26T15:22:00.293-07:002013-06-26T15:22:00.293-07:00Sometimes being wrong stings so good!
So Leyzer, ...Sometimes being wrong stings so good!<br /><br />So Leyzer, what kind of list are you running?Unorthodoxyhttps://www.blogger.com/profile/01577407895720451428noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-18119118766646104762013-06-26T06:43:30.846-07:002013-06-26T06:43:30.846-07:00Awe ok that's awesome (pg 6 brb). I was bummed...Awe ok that's awesome (pg 6 brb). I was bummed that i couldn't fast shot my EML plasma blasts at my friends fire warriors. <br />I am so glad to be proved wrong.Leyzerhttps://www.blogger.com/profile/14472037271080203423noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-5364613561259037872013-06-20T16:28:10.394-07:002013-06-20T16:28:10.394-07:00Template Weapons are the teardrops.
Blasts are no...Template Weapons are the teardrops.<br /><br />Blasts are not templates.<br /><br />Thats an easy mistake to make. A lot of people who played 3E remember that they used to refer to them as blast "templates" but that terminology is long dead.<br /><br />So FLAMERS and weaons that are like flamers use "Templates". Blast weapons use blasts.Unorthodoxyhttps://www.blogger.com/profile/01577407895720451428noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-52842064129216965942013-06-20T16:21:23.547-07:002013-06-20T16:21:23.547-07:00Template Weapons are the teardrops.
Blasts are no...Template Weapons are the teardrops.<br /><br />Blasts are not templates.<br /><br />Thats an easy mistake to make. A lot of people who played 3E remember that they used to refer to them as blast "templates" but that terminology is long dead.<br /><br />So FLAMERS and weaons that are like flamers use "Templates". Blast weapons use blasts.Unorthodoxyhttps://www.blogger.com/profile/01577407895720451428noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-54998524172462286862013-06-20T06:22:33.250-07:002013-06-20T06:22:33.250-07:00Tell me if i'm wrong but doesn't Fast shot...Tell me if i'm wrong but doesn't Fast shot, not work on template weapons and that is what a tempest shootsLeyzerhttps://www.blogger.com/profile/14472037271080203423noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-54698251734911476672013-06-07T23:11:27.816-07:002013-06-07T23:11:27.816-07:00That Faolchus wing seems really hard core. I dont...That Faolchus wing seems really hard core. I dont think you'd want to put it on a Spiritseer because they probably are going to be in the thick of things and won't be off board to get them a little reprieve like Autarchs will. <br /><br />That shard and Banshee mask is a gambit, but it's a good one.<br /><br />TL Deathgspinners with BS 5 probably isn't worth taking, The spinneret is 18" though and is pinning i think so that could replace the TL and add something to the unit.<br /><br />It may struggle against Raiders, just because the army only really gets one chance at the Raider when it truly matters, but its an awfully good chance. STR 10 on a scatter weapons is kinda scary, and if they hesitate for the first round in anticipation of the Spiders etc... ther Autarchs might be able to crack the shell. and draw the enemy out of it. <br /><br />Dark Eldar FnP will not do well against that much STR 6+. Theres ELEVEN blasts per round coming from this unit, so hordes are gonna have to spread out which limits how many can get into melee and how fast they can do it. That could hurt when you consider Guardian rates of fire at the line of scrimmage. <br /><br />It's a tough matchup.Zorzhttps://www.blogger.com/profile/06972522101753039319noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-81907603724166893532013-06-07T21:14:32.971-07:002013-06-07T21:14:32.971-07:00Yes I have all these models. As you might recall ...Yes I have all these models. As you might recall from a previous post, I used this KIND of army before. I lost 20% of my games with it. Those were all 6E games using the old codex. I don't anticipate a REDUCTION in efficacy.<br /><br />I am okay with Farseers randomly generating. Though there is a CHANCE they won't get the ones they want, there is ZERO chance they won't get useful ones. The Farseer is actually less expensive than before, his jetbike option got cheaper, and the only downside is that he is Mastery Level 3 instead of potentially 4. Nonetheless, I'd say benefits outweigh negatives slightly. In the name of balance I think it infinitely fair that the Eldar be random like all other Psykers.<br /><br />The Warlocks may explode. This is the price of power. =). Honestly it doesn't register as a "concern" to be honest. They are like many upgrades: useful sometimes. I think the key with Warlocks is just to protect them and mximize your chances to use them as best you're able which is stating the obvious, and just accept it when they work rather than relying on it as a "Master strategy". I Don't think their deaths will be pivotal but i think their LIVES may prove so. So the risk/reward is pretty darn good. <br /><br />Unorthodoxyhttps://www.blogger.com/profile/01577407895720451428noreply@blogger.comtag:blogger.com,1999:blog-6717820694387825462.post-75383416975339493602013-06-06T02:38:12.932-07:002013-06-06T02:38:12.932-07:00Certainly unorthodox :) do you have the models? If...Certainly unorthodox :) do you have the models? If so let us know how its plays out. <br /><br />What do you think of our farseers randomly generating their powers now?<br /><br />Also everyone says take warlocks for your guardian squads however with ld 8 I can see lots of warlock head exploding with no ghosthelm. What u think?Anonymoushttps://www.blogger.com/profile/11098743162209825371noreply@blogger.com